Game
Monster Demons And Dragons Started Edition(Stand By)


6 years ago

Hi there

Ham àsadp three days and I have been working on the design of characters having a few besides advancing with the code, here two characters of the game




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Traditional 2d animations were replaced with traditional animated 3d models so the game would be more striking :) ;) Next stop animation #3DUnity #fps

These are sketches of the two protagonists in different poses to try how to draw them at the time of animating

#character #indiegamedev #indiegameart #indiegame #wip #gamedevelopment

Hi everyone,

After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details

Hello there :) these weeks I've been working on the arms and weapons

These are the animations of the ppk

* idle.

* shoot.

* reload.

* summon.

* throw,.

* reload not ammo.

* shoot Not ammo.

#animation #unity3D

HI

I bring you advances

1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests

2. There is an interface system that covers me so that the jeugo is not broken

3 and a basic dialogue system

all poses, these will be polished and added to the documentation

The two missing designs of natalia axmias the villain are drawn, after digital ink will be applied and then painted

Hello! this is official publication of draconian leporidae, renamed to draconian, the first publication is the concept art that was worked on for the game's weapons, which could be and will be in the mp5k demo, ppk, m4a1 and ak74M to star

#Unity #Fps

Hi all

I warn you I have returned and now I have been thinking of making a bounded version of MDD to be able to optimize the resources made and not waste anything, the idea is to create the engine and the characters so I can use them.

#gamedev #indie

The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev