Now we have a gamejolt community! and the demo is coming along nicely. Once the demo is live, i will stream a playthrough on https://www.twitch.tv/sylv3onyt and post a video onto https://www.youtube.com/channel/UCA-gVDIYZWFMcWB4RglcztA and i will announce the demo is available on here as well!
Next up
here's an attempt at making a paper mario inspired pokemon sprite. very basic.
here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.
Hello, I would like to give you a quick glimpse to the new look for the pokecenter. I am going for a medieval theme for this game. so alot more has to be done to the rest of the tileset and a lot of npcs.
Introducing Deity pokemon (basically totem pokemon) which are bosses in dungeons and at a certain point will be able to evolve one of your pokemon into a deity pokemon (only happens once so choose wisely) these are some of the deities available
heres a showcase of upgrading the player's house
another quick update: Potions will look different in the Riverna Region (Name WIP) and i have finished the 1st part of spriting Armored nidoking (evolves with a special armor item) and Its a buffed version. just need to make a ebdx compatible sprite now.
here's a teaser for the female option.
here's a pretty exciting new feature in v19, now you can change your house. this feature will be super useful in the future.
the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.











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