1 year ago

Office for TWaP.


There'll be a vent system, like in FNaF 3 with 5 vent snares. The vent light is for characters who aren't affected by the snares, when you see someone (Ava and Macy) you must turn the power off and go to the area with the door.

The door (inspired by FNaF: Graveyard Shift) has a lever to close that must be held shut for Polly and Alfred. A light to see any incoming animatronics and a shocker, to stop Alfred and Macy.

Again, like in FNaF 3 there is an options panel. Once you use the shocker, or when the power for the lights run out, you can reset it there.



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showcase of how ava's arm can open us also, not too interesting just thought i'd mention it

starting Ava! also added a sunflower to the office that slowly wilts as time goes on, unimportant generally.

also i might've mentioned but each animatronic has their corrisponding ghost, matching how the animatronic looks and how the ghost died.

finished the old endo! he can do 3 things, go to your office storage, where you must flash him twice, go to the arcade and suck up light power until you turn the arcade lights off, and finally go to closet and take some main power.

finished marco! he can go to the office storage or window. if he's at the storage, flash him with your camera to dispell him. if he goes to the window, use the door light to scare him off. moves a lot faster in darkness.

finished Ava!

more in article ⤵️

working on Marco! my favorite

ill say more later

working on face tracking

finished alfred! he comes to your door, but he's half blind, so if you turn your office lights off through thr fuse box, he won't see you and'll leave.

he will also slow drastically if you turn the lights off where he's at.

door doesn't stop him.

starting the Endo! not sure what i'm gonna do with him yet, i'll see