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Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

OH! And I’ve pretty much got the basis of the ending cutscene done too!




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Changed the design of the Slumber Dragons, the original/Zeeki is still gonna be in here, he's just gonna be a unique one.

This probably won't be final since I may need to adjust the design in order to stand out from the BG when the time comes

Rough Level thing

I tried to do somethin, not really the most clean level since there's some issues with it sometimes not being balanced for certain speeds, but there's some intent in it

Might show to YT

Mythical YT pull I got a few days ago

After Calculation

My sorting is doing HOW MANY CHECKS with 30+ objects???????

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Last post streak for the day

I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit

Tryna Animate the derg, mostly just outlining since I can do the rest of the stuff in vector

(add the dust man theme from mega man 4) omg its dust man from fnf

Two Games, two progress stuff,

Can only post on one gamepage, so I choose neither