1 year ago
Next up
New traps! (Don't have a UI element for BURNING Status yet though)
Magic rework is working! Added in the text info for movement types.
Just gotta fill in some sprite gaps, and a couple bits of data, rearrange and cleanup some look up/reference code.
some goblin pixel art
New plan, gave up on trying to math out the spread based on the existing ones and instead added a charge to choose how many magic orbs to spawn around you, and also added a slow move from the centre out.
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