7 hours ago

Ok I’m calmer from earlier now lol

But I did also find out that Geometry only cycles can exist

Which isn’t too much of a problem because the fix on that is just by comparing Ys to each other and breaking off the one with the grater one to the lesser one


It’s a LOT different than detecting the patterns of each type of node(since all of them are the same type) but I feel like this condition of nodes is gonna be pretty rare to happen(depending on my level design choices), but yet it’s not too much of an issue

At least I can be rest assured now because that’s the only other cycle type that can exist, because a cycle of only just Paper Sprites is actually impossible since they’re all sorting on one coordinate, which is Z.

Now I’m a 💯 confident this is the way, I just gotta figure out how I’m gonna implement the cycle handling functionality, I might either have to make another function or possibly organize it into its own sprite to handle it



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Elliott Speedin

Thing

th e f ac

Benjiro (aka @BenjiroBoi ) gets very angry and becomes SSJ2, at last... at last Benjiro's fury exceeds its bounds?

Agh, I think there's another case of a cycle here, I'm still trying to think if I should make another check to the Paper Sprites or figure out a way to know which kind of cycle I'm dealing with

My last drawing for now, here’s Chai! I freaking nailed it on this one, still needed to work on the arms. I guess now I can finally rest.

@BenjiroBoi for making Chai, probably one of my favorites. ☕️

I did manage to fix the jittering issue!

Only one thing remains

When he said that he’s been in the navy, the first thing that popped up in my mind was Top Gun. ._.

@BenjiroBoi

I also found out too that there CAN be cycles that are more than 4(times which I thought a cycle consisting of four connected nodes would be impossible but I guess not)

However, the same method I had before STILL WORKS!!

I’m 💯 confident this is it