3 months ago

Ok I’m calmer from earlier now lol

But I did also find out that Geometry only cycles can exist

Which isn’t too much of a problem because the fix on that is just by comparing Ys to each other and breaking off the one with the grater one to the lesser one


It’s a LOT different than detecting the patterns of each type of node(since all of them are the same type) but I feel like this condition of nodes is gonna be pretty rare to happen(depending on my level design choices), but yet it’s not too much of an issue

At least I can be rest assured now because that’s the only other cycle type that can exist, because a cycle of only just Paper Sprites is actually impossible since they’re all sorting on one coordinate, which is Z.

Now I’m a 💯 confident this is the way, I just gotta figure out how I’m gonna implement the cycle handling functionality, I might either have to make another function or possibly organize it into its own sprite to handle it



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