Next up
Ah yes bugs...
Made this animation in blender just testing shaders. Nothing is really applied to the cube but on the plane infront of it. Dosn't use a glass shader since I wanted to find a way to make it less buggy in the editer abit to give a few more possibilities.
This is so true
This kid is a legend
Started work on this and am already working at god speed
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Werehog transformation process. #sonicunleashed
What you all think
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