
phase 3 was recovered but the entire game is not even recoverable in any way so i might upload phase 3 when i finish but yk i cant finish the game anymore
Im also going to share the current state of the animation
give me some feedback!
Next up
New dodging animation!
-randomized dodge sides
-custom expression(s)
- Instead of a sine wave being used i used a Sine In Out Tween
progress is going smoothly!
I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!
Ok so i think i made somewhat realistic soul physics
Depressed skeleton very uppsetti
no longer able to use disable compiler sadly
I use sine waves to animate
This is about how I feel about these projects sadly this one too wont be finished, I never even got a chance to add soul physics 3;
Though I doubt anyone gives a crap
dayum disabling compiler breaks the entire thing i might go report this lol
phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)
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