Game
Five Nights at Freddy's: High Note

12 hours ago

Ok, the demo is released!

I can't be bothered with cutscenes. I'll do them for the full game though

Play here -> gamejolt.com/games/FNaFHN/1051134

Edit (17:12:38): The game's menu is currently bugged for some reason.

I will try release a patch in the next hour




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Some pixel art of Baldi and friends for that side project I'm kind of working on

(honestly I have more motivation for it than High Note rn)

So much for taking a break, because what was supposed to be a quick 5-minute bug fix for an annoying glitch turned into a multi-hour dev grind!

Please read the article, I can't fit everything here...

The main cast of the FNaF High Note cutscenes!

from left to right:

- Mira

- Clyde

- Jasper

- Luna

(More info about them in the description)

Reaching the Goal #SaveJim

FNaF High Note Version 0.1.2

- Fixed a glitch where the hour would never end

[Please report any other bugs you find]

FleshBound | Gameplay

Working on cutscenes

They'll have proper assets and animations on the demo's release, I just gotta get the basics down so I know what sprites to make.

Well...

This is a real change from the colourful sorta "brightness" and cheery tone I've had with this game's presentation so far.

A real change that contrasts with my previous posts heavily, you could say...

A soul desolate

Some more art

In case y'all are wondering what all the sudden Pac-Man art is, I'm considering making a side-project to FNaF High Note.

Idk if I'll go through with it, but enjoy this bit of art for now...