Next up
I thought the Candiworm Whip in the air looked a bit weird in 0.1.1, so I edited that for 0.1.2 so I stretched him and rotate him a bit so he doesn't go lower, because while I was going for a specific idea, it doesn't work when he goes through the floor.
World 2 enemies in the works. Here's one. She wants to stomp Egor, but Egor can jump on her foot to reach higher places, which annoys her. I haven't drawn her clothes yet so I censored her. I drew no explicit parts, just worried about getting this banned.
SuperEgorRevolution version 0.1.2 (update to the World 1 Demo) is now out. I don't anyone is gonna see this, but, uh, yeah, just wanted to say that here. Probably gonna come out with 0.1.3 pretty quickly as well, not sure if it'll be in 2 days again, haha
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
I-Buki
Mio-Da!
Ibuki Mioda!
Showing off player 2 😎
What do you think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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