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I thought the Candiworm Whip in the air looked a bit weird in 0.1.1, so I edited that for 0.1.2 so I stretched him and rotate him a bit so he doesn't go lower, because while I was going for a specific idea, it doesn't work when he goes through the floor.
SuperEgorRevolution version 0.1.2 (update to the World 1 Demo) is now out. I don't anyone is gonna see this, but, uh, yeah, just wanted to say that here. Probably gonna come out with 0.1.3 pretty quickly as well, not sure if it'll be in 2 days again, haha
World 2 enemies in the works. Here's one. She wants to stomp Egor, but Egor can jump on her foot to reach higher places, which annoys her. I haven't drawn her clothes yet so I censored her. I drew no explicit parts, just worried about getting this banned.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Have a good Boi
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated βοΈ
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
a drawing I did because I was boredπͺ. But I love how it turned out.π
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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