10 days ago

Okay so here's something that's been on my mind that I think is worth sharing. (Read the article.)


For a while now, I've felt like I haven't experimented enough with my fan games—I've just been having mindless fun. And that's not a bad thing! Games like Cabin Face 3 weren't meant to explore new concepts; I made them purely for fun, and that clearly paid off, as some people have told me it's my best fan game yet.

However, I now want to step out of my comfort zone and try something completely new. I'd like to create a game that explores a concept I don't think has been properly executed in a FNAF fan game before. Whether it succeeds or fails, I want to make a game with a hopefully decent and interesting story and gameplay that sets it apart from the usual. I want to see if I can make an impact, depending on how much I choose to experiment with it.

As is often the case, nothing may come of this, but I'm going to give it a try and see what happens. For now, I'm focusing on other things and generally just relaxing. Other than TRTF: Deathmatch, no other fangame is currently in the works, so you could consider this a little break from me.

This is mostly because I'm spending my time on Half-Life 2 and some of Valve's other titles. Whenever I get back into the swing of things, I'll be sure to let you know. That's all for now, thank you for reading.



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Check this cool game out, made by a friend & it's pretty good!

https://gamejolt.com/games/FNASRR/1012196

fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)

One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.

It's still a work in progress of course, but I thought I might as well share.

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

the vigo launcher as suggested by @Lord2903 , still being worked on by my friend jarate.

Once the textures are added it'll be done.

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

Sweet, sweet jesus

Soon TRTF: Deathmatch will be getting a page since I hit a milestone I promised myself I would wait to hit until I start teasing it properly, which is THE PLAYERMODELS BABY! (originally ported by ossnowie & Elijah, I have been given perimission to use it)

CLOSED

guess who's going to gamescom tomorrow