5 years ago

Okay so I decided on something. I am going back to UE4 4.19.2 just so my games are supported for Directx10. Read below for info about my other games and decision:


So Back in the 80's and my old game (Phantom Manor the game) were madei n 4.19.2, wich personally is my favorite version so far.
This version supported both Directx10 and Directx11.
When I started The Living Nightmare I switched to 4.20 wich didn't support directx10 anymore, and I got a lot of complains.
But sadly I didn't know how to fix it back then and what the issue was.

I kept updating the version and made KIP with 4.25
I also made Park of Horror with 4.25.
And I am making Rexters Adventure in 4.20 (The Version of TLN)
But Rexters Adventure also didn't support Directx10.
So in a few weeks I am going to port Rexters Adventure back to 4.19.2

My New Game that I am working on will also be made in 4.19.2 and I am porting it right now.
It does take a long time to port over, and it might bring some bugs, but this will solve the error for most people wich shows
"Directx11 level 5.0 required"
I am still trying to figure out a solution to use versions newer then 4.25 with Directx10 support, but I can't find anything yet that works.

!!!
If there is any UE4 dev out there that know how to do this on v4.25 and newer, please contact me.
!!!

That's all for now. Just for an update, I am having a lot of homework lately and I do need to work on that, but I am trying to keep up development of both Rexters Adventure and my new game, and hopefully Rexters Adventure will get it's first demo soon, but I don't wanna rush.

Have a nice rest of your day, and Stay Golden ;)



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