Okay, so will SSB right now I don't think people with slower computers can play. So when we make the demo we need to take some sprites out. We're getting close, should we finish the menu so you can enter into battle mode? Or should I work on the AI?
Next up
Grim legion sneak peek
Flowery is now in! Name: Flowo (Flowey + Pico) Don’t judge me I can’t think of names that well.
Engrills’ design is in!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Got some fun collectibles in our game, Path of Kami!










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