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Five Nights at Wario's: Relived Damnation

3 months ago

Okay, the game hasn't been immediately worsened by the fact there was like countless bugs. There was only one bug that I didn't know. Doin' better than Time Shift's release day, hell yeag




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I finished off those small details and such. I even actually bug tested the game. All the achievements are obtainable, all the nights are playable.

As said, Phone Calls aren't in, but I'll be leaving a little note thing in the game for yall.

It's time.

A lot has happened these past two days, I found out Cooler got into Dragon Ball Sparking Zero, the FNaW Direct was announced, I found out Taste Gaming played TWO of my freaking games. TWO!

A lot. I even finally cleaned up my youtube page.

Life is Good :)

the f*ck happened here

It is finished!

Okay that's a lie, but the AI's are done. Which is good. So here is some (Not Final) Gameplay.

(Repost because I didn't put it in communities.)

Five Nights at Wario's: Relived Damnation

Devlog #3:

OK. Now the game is available to play. Any bugs, just report them here, etc. etc.

Woah! Definitely not a repost of yesterdays artwork but now with Cooler's tail cause of the Fan Art Friday Contest. Nooo.

#FanArtFriday

Ok, so I'm pretty sure Cosmic is either on a long term break or has just decided to leave. Either way, wish that she's okay wherever she is now. So I'm gonna re-open the Phone Guy application thing.

Woops, I dropped this covenient picture of a certain type of yoshi that is not actually a yoshi but is a representation of someone as a yoshi as a spoiler.

How clumsy of me.

Eto bleh

something something, squares.

I didn't post it in the communities like a fool. Thats just what taking a break does for a man.