Next up
Heyyy, so, i remake the maze, now, the maze is generate by procedural generation, making the game so diferent now, i want to buy some motion capture toys for animations, and, if i cant, make the game look more realistic. Here is how its looks.
I finish the intro scene, I made the behavior of the monster and its field of vision, i only need a good model for the monster and add a few more things and the first level will be finished,
Who wants me dead?
NEW CONTENT!!!
-New Sounds
-New Intro Scene
COMING SOON:
-First look at history
-AI Implementation
-Level 1
Thanks to everyone who follows the process of the game, there will be a beta of the game soon.
Entity 68, aka âPartypoopers.â =(
Sorry for leaving this, i haved a lot of work from school, and i went to Puebla, so i dont worked so much, also the inspiration had run out, but now, after vacations, im with new inspiration for work, the new thing for the game i added is the inventory.
AFU Beta starts Dec 19.
Introducing: Marcus. A menace both on and off an airframe.
New map: Estate. New roadblocks to mock you.
The only law is momentum.
¡Hi!, i been doing another cinematic, the diference with the other is that this have a human model and im not a expert doing animations, less with a 3d model, this is the room and the 3d model.
Hi huys, sorry for not posting anything, the internet went down and unity was asking for credencials, so i couldnt work until yesterday in the night, i only make another room of the backrooms for the title, is the level 4, just need to put the textures.
Alpha Gameplay - Everything shown is subjected to change.
Okey, i finished the textures, now im working on the new IA for the skin stealer, is a litle confuse but i have something in mind, i think the game is going fine, soon, posibly i will upload the beta game, just a few ones will have the chance to try it.










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