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neat
the real sands from undertale
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
transparency devlog soon but in the meantime heres the new admin music menu so you can bother admins to change the music for everyone in the room
first ever functional papyrus kitchen in an undertale online multiplayer fan-game????
grillby's preview + functional synchronized jukebox
dang, the game is finally getting chapter 2 content what the hell
MYSTERYTALE GMS2 - Overworld Engine Progress
probably the most animated skin yet
cool house tour













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