Game
Unpaid Overtime
2 years ago

Once I'm done coding im probably going to go over everything in a drawing software to make it look better. But I mean i'll wait until the gameplay is done so I dont end up slaving away and then having to again slave away at coding




0 comments

Loading...

Next up

Progress + FINALLY FIGURED OUT HOW TO FADE MUSIC Btw Idk how the game would run at 30fps, since the game is only supporting 60 it might slow down the game lol. Still gotta add cutscenes and night screen which shouldnt take long lol

Repost of all of the cutscene images so far because i forgot to put the previous one to the game page. BTW I just finished the 3rd arcade minigame, anyone got any ideas for the fourth?

can anyone fimiliar with blender help me figure out the issue with this weight painting?

arcade machine

Spent so long getting the camera animations and states working, probably like 30 minutes of work. If I showed the code youd probably laugh at how simple it looks but trust me it isnt simple at all to figure out. Still working on office movment too

happy new year to 2026 and yet again some more initial D propaganda

vr beamng is peak

Gameplay Progress Kinda (still figuring out music fade lol)

got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more