Game
Unpaid Overtime
2 years ago

Once I'm done coding im probably going to go over everything in a drawing software to make it look better. But I mean i'll wait until the gameplay is done so I dont end up slaving away and then having to again slave away at coding




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arcade machine

Heres some progress on the remake on gamemaker. So far I like it but theres definetly some annoyances like there being no wait timers

anyways STREAM SCHEDULE

7:30pm EDT/EST on OCTOBER 31st

https://www.youtube.com/live/tu1dxIMiXis

so I got a new keyboard

Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so

Gameplay Progress Kinda (still figuring out music fade lol)

got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more

Spent so long getting the camera animations and states working, probably like 30 minutes of work. If I showed the code youd probably laugh at how simple it looks but trust me it isnt simple at all to figure out. Still working on office movment too

me when I click the button that turns my models into the physical recreation of doom and dispair

working on this r32 model for a game (texturing needs work ik)

im not too sure about this