Game
Unpaid Overtime

2 years ago

Turned out amazing but its so low quality in scratch like holy shit




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working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models

can anyone fimiliar with blender help me figure out the issue with this weight painting?

vr beamng is peak

I should probably work on the outfit or something along those lines

arcade machine

Gameplay Progress Kinda (still figuring out music fade lol)

got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more

Spent so long getting the camera animations and states working, probably like 30 minutes of work. If I showed the code youd probably laugh at how simple it looks but trust me it isnt simple at all to figure out. Still working on office movment too

me when I click the button that turns my models into the physical recreation of doom and dispair

More progress + improved foxy jumpscare. He does run across the hallway but I just couldnt capture it in time lol

Repost of all of the cutscene images so far because i forgot to put the previous one to the game page. BTW I just finished the 3rd arcade minigame, anyone got any ideas for the fourth?