Game
Outertale (Project Spacetime)
2 years ago

One. Cozmo. Attack. Done.

I also counted the total number of attack patterns left to code across all battles: It's 11. 11 attacks left.

Even if I really get lazy and only do ONE per day, that means a huge amount of progress will be complete in 11 days,




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Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

can you believe it guys

Here at redleaf industries, we have expert planning capabilities :3

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

Well, I've decided. I need an artist to help me out here.

The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.

There will be 12 tree variants, 6 common and 6 unique.

we do a little computing

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

just kidding heres the real 2000 follower special

(he made it even better)

tell your friends AND foes!! (art by @NerNot1 )