Game
TimeCube
4 years ago

Only devlog you'll see on this page.


As this is just a minigame for my main game, I won't be updating it too much. As of now, it's kind of perfect.

The biggest change I've made is the score calculation.

Score calculation works based on distance and the speed of the cube.

firefox_lqvttc7jld.png

D = Distance, S = Speed, d = DistanceBuff, s = SpeedBuff, O = ScoreGain

I am able to specifically buff and nerf distance and speeds, which makes it a lot easier for balancing, albeit, limiting.

I've made a trajectory prediction line, it's just extremely unstable. I've kept it from the main build since it causes crashes.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Have a good Boi

Strange Umbrella

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Szayel Aporro Granz - Bleach

2d lighting experiment

it happens

Explosive domino effect