Game
Deltarune: DECEMBER

1 month ago

ONLY THE ANGEL OF PROPHECY CAN

TRULY DESTROY ONES STRINGS




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Updated Battle Intro Overall Game Completion - 5%

(Still subject to change, but at this point, mainly minor dialogue and graphical changes.)

New Art on the gamepage. The thumbnail will remain the same for the time being.

Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.

Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.

Top - NEW sprites

Bottom - OLD sprites

Updated the Battle UI so it won't feel so cramped.

Also added a single map with some simplified graphics.

After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.

After learning some new spriting techniques, I remade the attacking animation.

I'm aware that I have not posted anything here for a while. I got caught up in some things in my personal life, but that's unimportant.

As an apology, here is a peak at the ending cutscene for the first release. Read below for more details about release.

Spells, Items, Equips, and Cutscenes Overall Game Completion - 8% Been working on a some cutscenes to showcase some deeper emotional ties. All equips and items have been fully made. I've also been working on the spells to make them a bit more balanced.

Early Battle Intro Overall Game Completion - 2% I will NOT be answering any questions.

(Subject to extreme change. This is mainly just something to use as a base later.)