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Updated Battle Intro Overall Game Completion - 5%
(Still subject to change, but at this point, mainly minor dialogue and graphical changes.)
Bleh
New Art on the gamepage. The thumbnail will remain the same for the time being.
Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.
Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.
Top - NEW sprites
Bottom - OLD sprites
Updated the Battle UI so it won't feel so cramped.
Also added a single map with some simplified graphics.
After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.
After learning some new spriting techniques, I remade the attacking animation.
I'm aware that I have not posted anything here for a while. I got caught up in some things in my personal life, but that's unimportant.
As an apology, here is a peak at the ending cutscene for the first release. Read below for more details about release.
Spells, Items, Equips, and Cutscenes Overall Game Completion - 8% Been working on a some cutscenes to showcase some deeper emotional ties. All equips and items have been fully made. I've also been working on the spells to make them a bit more balanced.
Early Battle Intro Overall Game Completion - 2% I will NOT be answering any questions.
(Subject to extreme change. This is mainly just something to use as a base later.)
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