Next up
Updated the Battle UI so it won't feel so cramped.
Also added a single map with some simplified graphics.
After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.
New Art on the gamepage. The thumbnail will remain the same for the time being.
I'm aware that I have not posted anything here for a while. I got caught up in some things in my personal life, but that's unimportant.
As an apology, here is a peak at the ending cutscene for the first release. Read below for more details about release.
Deltatraveler 2 be like: (/j)
I haven't made the sprites yet so just enjoy Kris and Susie being in yet another place that physically and virtually should be impossible for two weird and edgy teenagers to reach.
ONLY THE ANGEL OF PROPHECY CAN
TRULY DESTROY ONES STRINGS
Spells, Items, Equips, and Cutscenes Overall Game Completion - 8% Been working on a some cutscenes to showcase some deeper emotional ties. All equips and items have been fully made. I've also been working on the spells to make them a bit more balanced.
Top - NEW sprites
Bottom - OLD sprites
Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.
Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.
Bleh
Deltatraveler Flowey - Deltarune style
Sprites by me
(Learning color theory has got to be one of the best things I've learned, lmao. My shading has gotten soooo much better)
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