Just some news on the game (I figured out how to do it right!)
I think I have decided a title for the game, Genesis is where I’m headed with it but nothing is final. I feel that it fits the story(which will be revealed another time) perfectly but who knows. I also hope to make this a trilogy atleast, but I’m getting a bit ahead of myself, the future will determine it’s future.
About have I have now.
Room changing doesn’t cause you to slow to a stop anymore, and to counteract the solution’s side-effects, the game pauses when the window loses focus. Plus the bugs I mentioned in the comment I posted. I’m concerning myself with updating some bugs until I find new bugs to fix…I mean updating the enemy’s and fixing errors of course. Plus there is this rare(not really that rare) platforming bug on the corners of the floor that must be fixed.
So the To-Do List is
-Improve Platforming Edit:4/24/14 Corner collisions seem to be fixed
-Improve Enemies (Graphically and otherwise)
-Improve Boss (Graphically and otherwise) Edit:4/24/14 No longer gets stuck in wall, and sprites will be slightly redone.
-Whatever else comes up. (Tell me what could be improved on)
I’ll add screenshots soon.
See You Next Post.
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