Game
Silent
8 years ago

Oof


As the second semester of school starts, I’m beginning to regret trying to start a game. I have a lot of work, and I’m even finding myself deprived of sleep to the point where I’m sleeping through classes. Nobody’s even seeing this, so I think I’m just doing this to satisfy myself. The development of Silent has been severely delayed. I may have to wait until school lets out to even think about resuming development. I apologize, (even though to nobody) and promise to get back to work as soon as I can; whilst retaining my sanity of course. Keep an eye out!

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——————-Until then, Spoon———



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RELEASE INFO Hello, nobody! I’m just writing down my thoughts as if this dev-log were a journal of some sort. Anyways, the planned release for Silent is 25 Décembre 2018. ——————-Until then, Spoon———

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!