Next up
I made a page for this weird project to post my ramblings.
having some problems with the collisions of entities, so im gonna take a break for a day or so.
if anyone thinks i should open this game up for testing or make a disc server or some shit, lmk.
MY BRAAAAAAAAAAIN
I am going to do what Mojang does best: procrastinate.
I want to make a tool for me to animate and define entities similar to blocks. Why don't I just include this in ExtenderDragon? See slide 2.
(ExtD is for hundreds of blocks, not a dozen mobs.)
Better collisions are coming.
OOOOOOOOOUUUUUUUUUUUGHHHHHHHHHHH
Connected textures have been implemented on a rudimentary level. It's got some jank but the concept is there and I can easily improve it in a few days.
finally, some good fucking blocks
say block is goated if you need to know where something is but dont want to make a costume because you're debugging
I did it. I fucking did it.
Dynamically adjusting collision boxes that use vectors instead of the old method.
GET. FUCKING. BENT.











1 comment