Game
Operation: Party Crasher
12 years ago

Operation Party Crasher Bugs


gj known submission bugs:

  1. enemies rubberband occasionally

  2. enemies get looking at bodies

  3. wrong patrol paths on guards in levels 7 & 8

  4. Moveable block errors

  5. snipers can shoot through moving blocks if pushing too fast.

  6. first sniper level missing gate in fron of last sniper

  7. snipers cannot be taken down, making most obstacles after level 7 impassable.

  8. enemies can see through turrets

If you encounter an impassible bug, press β€˜T’ to skip to end of level.



0 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think

Finished work on the emotions of a new character for the tank universe

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM