A remake of my first good game because I feel like it's aging a bit wrong
Un remake de mi primer buen juego porque siento que está envejeciendo un poco mal
(I reposted this because I added it to the wrong section in a community)

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A remake of my first good game because I feel like it's aging a bit wrong
Un remake de mi primer buen juego porque siento que está envejeciendo un poco mal
(I reposted this because I added it to the wrong section in a community)
I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)
Final version of Carl's jumpscare in front... finally...
(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)
end of the night and 6. AM screen
Into the Water
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)
I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)
Nostalgia-Bait Springtrap
I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).
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