
Next up
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)
new thumbnail and banner made by my pal @walter41
Go follow him, he's very talented!
I've been much more motivated this week because a FNAF YouTuber I admire featured this game in one of their news videos, and I thought it would be a good idea to show what I've been doing...
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
Final version of Carl's jumpscare in front... finally...
(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)
I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)
I swear there was more then just one...
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)












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