Game
Five Nights at Henry Rat's Collection (NO LONGER OWNED BY TD)


12 hours ago

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Reminder: I’ll keep saying it, FNAH Reanimated isn’t a game. Though I’ve been making what ifs for it if it were one. But it won’t be because I’m not making anymore FNAH games. Anyway, here’s the Reanimated’s canon (it’s like 5K words so be warned).

FNAH Reanimated Stuff:

Show

The creators of the “Henry and Friends” show find a complex process to remodel the Toons from it into the 3D world, reanimating them. Henry and Friends is about Henry, a poor rat who is in need of a job, discovers a farm. On this farm, he meets the Farmer and other animals working on it already (Rabzee- carrot farmer, Buzzington- Bee Hive, Chirp- round up, Richard- caretaker). Henry decides to take Richard as his, to be his son. Katz is a bitter magician, the one who tries to give the rest a hard time just to make sure Henry doesn’t get his job.

The Beginnings

The two establish Henry Entertainment Company, also opening Henry’s Fast Food Diner (HFF) in 1998. The characters, now called toons are given new roles and slightly tweaked personalities. Katz is a little less bitter, and Rabzee isn’t a carrot farmer and is instead a drummer. Henry is the lead singer, Buzzington as the guitarist, and Chirp is a pianist. Lil’ Richard helps in the kitchen and serving. The Diner isn’t fully opened until 2004, due to funding issues and building and stuff like that. During the 1998-1999 era, when the establishment was still getting processed, a cult snuck in on the land to form a ritual. Nothing was heard about them again, neither did anyone find out about it.

Due to curiosity, Tyler has secretly been running an experiment to find out more about the toons. He wants to test their brains. He tells them that they must take out ANYONE hours 12 AM-6 AM since nobody is allowed in at that time (he doesn’t tell them about night guards, so they are seen as threats to). They listen without any complaints, easy to control.

Gameplay (not a true thing since FNAH Reanimated won’t be a real game)

Evan Edwards is hired as a night guard in 2004 to make sure nothing happens to the Toons while nobody is there during closure. They need to be asleep the entire time, and if they wake up, they need to be watched to make sure they don’t fool around and break anything. He is also in charge of making sure the building is secure and no intruders sneak in. Nick Eddison is informed to help Evan settle in. Due to not having any specific room, Evan is assigned to have his office in a back up party room.

Map of building:

All the toons are on the stage (except for Richard who’s in the Kitchen).

Katz wakes up on Night 1 to fool around with the equipment. On his way going through rooms, he hears a lot of noise coming from the secondary party room. He recalls being told to eliminate anyone from 12 AM to 6 AM, and knows something is up. Upon trying to get in, he is shut out. Katz goes back to the stage to wake up his pal Rabzee. They decide to both attack from the door to overwhelm whoever is in the Party Room, but no avail.

Katz and Rabzee: Close the Party Room Door (no mechanical, heavy metal doors in this game, just normal ones) and fight against them to keep it closed. Eventually, they leave it alone, waiting. When they are waiting like this, just hold it shut until they give up. Katz tries to fool you, teleporting into your room if he reaches the door. To prevent this, close the door when he’s in the Arcades; not when he’s at the door because then, it’s too late.

———

Katz and Rabzee start to gossip and tell Buzzington about this. Buzzington scolds them (as a mute person) about them being so dumb. Both of them attacking from the door is somewhat good, but isn’t helpful since it’s repetitive. He decides to fly into the ceiling vents when night rolls around to teach to two how to REALLY catch an “intruder” off guard. Buzz comes on Night 2. Cameras were put in the vents because they STAFF suspected Bizy would be in them sometimes. It’s a no brainer since he has wings. Fans are put in them for air circulation (ig?) and also to blow the bee out if he got stuck in them.

Bizy: Activate the fans to blow him away in a vent. Make sure to be careful not to hurt the bee. If you activate a fan when he’s already through the seal, and that fan gets awfully close to— ya see how this is bad. Damaging toons is serious in this establishment, accident or not so you’ll be fired. Chirp, despite not being active on Night 2, will immediately tell something happened to Bizy and will take care of you himself. There’s no way out of it. You shouldn’t hurt friends.

———

Henry already knows what’s been going on, and plans to come on Night 4 to give a “surprise”. Since Richard offers to help, and he can’t deny his son, he lets him come too. But children need adult supervision, so he orders Chirp to go along with the boy.

———

Chirp: The bird will head outside and fly all the way around the building to the back entrance. This is the door behind you. When he comes there, he won’t leave and will require you to flash your light to make him pause. The bright light hurts his eyes, so he decides to leave you alone for a bit, not wanting to mess with you. However, he keeps going for round 2s, creating a constant cycle. If you close the door on Chirp, he’ll stay there unlike Rabzee and Katz that go away, so yeah, nothing you can do besides flashlight.

Richard: There are water sprinklers that you somehow have access to with your computer system. Nick hacked into something to help you on your night. Richard likes to play and will go to a random room in the building (not vents, even though he can easily fit through with no chances of clogging it up like Buzz does). After you hear that laugh and you found him, water sprinkle the rat. ONLY USE A LITTLE BIT. Using too much will injure the rat since the water pressure of them are extremely F-ed up. Expect a talk from Henry himself…maybe not a talk. Worse.

———

On night 4, Henry comes. He’s fed up. Nick found a way for Evan to wet his son, and in turn pays him a visit once noticing he stayed overnight to clean some stuff. During the phone call, Nick is attacked. Evan’s next.

Henry: He’s a rat. A little small, so he can go in vents. For some reason you aren’t able to shut a fan directly onto him, so he won’t get injured. It’s like their’s some force protecting him. Nothing human. Maybe demonic? Make sure you aren’t too late at fanning him out of there. He can go to both doors the normal one like Rabzee and Katz, and the back one like Chirp. Hold the door closed if he’s there at either door.

———

On Night 5, the Demon that was summoned decides to come in to play. Please not that unlike the original, Demonic ISN’T the cause of the Toons attacking, Tyler is. So in short, the toons aren’t possessed or controlled, just easily manipulated. The Toons get tired of this game and decide to give up on catching Evan, going back to sleep since they haven’t been getting enough hours. Demonic cuts the power off, so you can’t use cameras to access water sprinklers or fans. You just have a flashlight. Obviously since the doors aren’t heavy metal and are just…a normal door, you can still use them. Demonic will attack from these doors, and you need to hold them shut. If he comes from the vents, hide under the desk since there’s no way to shut him out. If he says ‘find me’ you can walk around the building and use your flashlight on him. Shadow Henry is a “child” of Demonic and serves to make sure you don’t stay in place for too long, attacking you if you idle or camp the desk.

———

Night 6 is noncanon and is the custom night, just challenges. It doesn’t affect the story. Though, if you beat the max mode, you can get a cutscene to see the ending of the game. Tyler decides to make another experiment, throwing the old toons into a storage facility (which will get turned into the next Henry’s establishment in 2009). They are locked in, with no vents to crawl in, no holes, no nothing. They are stuck, so they start to decay for these 5 years and die. Before this happens, Tyler is seen gathering the toons one by one in a minigame, injuring some. This is why Old Richard’s head is split and Katz has a missing arm. Tyler decides to cover up the Nick Eddison incident and claims Henry just went rogue, like a dog with rabies, and injured him. By the time they arrived, he was already dead, so they had to put Henry down (not a complete lie, but still doesn’t reveal Tyler was the one who made the toons do this in the first place). At the end of THAT minigame, New Henry (Hanwil) is seen, and the game ends. FNAH 2 Reanimated is coming soon.



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