5 years ago

Our community has grown into the next level. 50 members. Half way to 100 members. So what would you like to see happen. #Congrats


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Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment

Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

A Smiling Reaper

I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920

Phew that was a close one

I have been working ALOT and here is what I have done have:

A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)

Steam Demo version 1.1.3 now Available on GameJolt