Game
Fractured Balance

4 hours ago

I wanted to take the time, sit down and express what my goals are for the release of this game. (and before you ask why this is tagged with Hollow Knight and Undertale, I must ask you to bare with me) https://store.steampowered.com/app/3376920/Fractured_Balance/


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What is the current state of the Development ?

At the moment the focus is on development of the Steam Demo, inside which there are major changes to the current state of the game.

  1. Level expansions

  2. Unlockable Abilities

  3. Saving and loading game files

  4. Cloud synchronisation

  5. Achievements

  6. Varied Difficulties

  7. Animations

  8. New Music and Sound Effects

These are all going to be inside the new demo.


What are the plans for the full release

Here is where the tags of Hollow Knight and Undertale come into play.

My plan Although ambitious is to take the platforming and Metroidvania aspect of Hollow Knight (the juicy game play) and fuse them with the character's, story's and charm of Undertale.

My love for this two games runs deep, I could probably sit and write about them for days. which is why my dream game has always been one that mixes the two together and creates a new experience from them but I hardly ever found any game which actually manages to do that right.

So I decided I would do it myself


Okay what does that plan actually entail ?

Well my dear friends, that plan for the feature entails:

  1. Map expansion With multiple are and area types

    1. Varied Enemy types

    2. Varied Environment's

    3. Varied difficulties

  2. Story driven writing

    1. Adding proper *LORE*

    2. More characters

    3. Actual Story

  3. STTTAAATTTSSSS

    1. More achievements

    2. Leader boards

    3. Statistics

and some more stuff which I don't want to spoils just yet.

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So what are your thoughts, any suggestions or opinions ? lets discus them.



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