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THE DEV DIARIES #1 - Natasha Catzenko - Making the characters
What is common in Grim Fandango, L.A. Noire, Policenauts, Alan Wake, Sam&Max;, Blade Runner and Bioshock? These games not only determined our childhood, but they pushed us on the road that led us to Chicken Police.
THE DEV DIARIES 4 - How NOIR shaped everything - In this diary we will talk about the genre of film-noir and the effect it has on the game. - It's a super-serious dev diary article, folks!
"I simply must have it" Desctructoid just wrote a truly mindblowing article about us! :o See for yourself: https://www.destructoid.com/chicken-police-is-a-story-driven-noi…
We added six more languages to the steam descriptions, making it available in eight languages altogether. :) Our steam site is available in: English, French, German, Brazilian Portuguese, Hungarian, Russian, Spanish and Italian.
Have you seen our first Dev Diary about the making of the characters in Chicken Police with real models and animals? :) Check it out here, folks: https://gamejolt.com/games/chickenpolice/418210/devlog/the-dev-d… #gamedev #howitsmade #adventuregame #devdiary #noir #chickenpolice
Howdy, folks! We'd like to tell you about how our characters came to life and set in motion. Check out our third Dev Diary article about 2D character animations of Chicken Police.
Chicken Police is alive on steam, folks! :) https://store.steampowered.com/app/1084640/Chicken_Police/
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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