Game
Insectoid Descent


5 years ago

Our game has been updated, MFA is now public.


We need gameplay footage! If you can record gameplay we will gladly showcase it in our next post and on social media with you tagged for credit.


+added goo slime physics
+improved performance by 150% (far less lag)
+slime goo and blood now despawn after ~60 seconds
+improved weapon balance
+three playable characters now have backstories
+added draggable lore box and tutorial boxes (left/right click)
+modified insectoid AI behavior
+added stealth mechanic and skill stat

three_characters.png

-removed unbearable end-game lag issues.
+insectoids will now follow you to the underground lab bunker complex, but the final boss remains incomplete

Left control = spawn boom barrel, Q = spawn insectoid, ` = spawn ranged insectoid, tab = spawn pincer insectoid

F = flashlight, G = command turret drone, 1,2,3,4 = weapon selection, E = interact with doors/fences/crates etc



0 comments

Loading...

Next up

Bullet Casing Ejection Physics - POWPOWPOW, YEAHH!!!

Who is GREEN™ - How the Insectoids Escaped

Tales of the Game Dev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This game has amazing pixel art and I suggest any fans of pixel art go check Picaminosa out https://gamejolt.com/games/Pecaminosa/473416

The wait’s almost over!

My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!

Sniper rifle, Black hole cannon and Pump action shotgun

After Three Years, the Player Wall Collisions are FIXED!!!!!!!!

Bunnies are quite energetic, but none more so than Fluffyroll! Merchant, teacher, and babysitter to many children! 🐇

She's a great role model for the kids, like a cool aunt! 😎

Map detailing, silenced pistol added, warping of light, death animations, chain reaction on barrels fixed, updated main menu and death screen. #pixelart #retro