Next up
Another build, another video.
Changed some graphics, fixed some bugs
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Uploaded new version.
Game became much easier, player is randomly equipped with a pistol that kills mutants instantly (no bonuses). Each equipped weapon or bonus gives extra life. Some new features added. And, here's the new version video
Mirror level. Who are you? Save yourself. Literally. P.S. Not in the game yet. Being at work
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
A Green Diner. Eats bullets
How it looks now
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
No1: The ShadowStar early prototype video
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.











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