Next up
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
How it looks now
out of the way
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss
Another build, another video.
Changed some graphics, fixed some bugs
Uploaded new build with around 40 levels.
Some fresh screens
How it's played now
Bullet trap is your main enemy. Limit your shooting
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)











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