Next up
No1: The ShadowStar early prototype video
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
How it's played now
I'm not your enemy. Or am I?
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
Magnet bullets on a test lvl
Bullet trap is your main enemy. Limit your shooting
Another build, another video.
Changed some graphics, fixed some bugs
From Manhand with glove
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