Next up
Haha been working on this for some hours. This is more of a placeholder (to test out plugins and stuff).
I will try my best to finish it as soon as possible. This means that I will redo everything I had planed for first Alpha build.
Well, time to work :'D
Haven't post in a while again...
BUT I plan on making a game for our Gamejam! So stay tuned for when it comes.
It will be pretty short game with bunny (or bunny-dog) character as a protag locked in a miracle cave.
I hope you will enjoy it when I finish it
Just rembered this little chick.
Why did I decided to redraw her and also add her a glass of water or something (I never draw those)
I am going to die
Just some Hollow Knight arts I did today - had dead battery on my mobile xD
Both of my OCs - the moth lady doesn't have a name yet (but she's from outside of Hallownest) and the vessel is named Red Velvet (more obvious why in the second picture)
SOLVED!! THANK YOU
I might have a tiny bitsy problem. When I use my skills, where I use my animation, it overlaps my actor sprite. I don't want to move any actors or enemies (or it would look worse) Does anybody has plugin or something to fix it?
I hope my "game dev block" ends soon, as I would like to work on Clouded but I am really unmotivated to do so.
Also here is finished art of my Möcci. I hope I will also finish that fox/wolf girl art.
Again me and music to my pack. Soft dramatic, before drop. You like classic music? What do you think?
After so many struggles... I have made fully functional prototype of the actor. Really unpolished version, but I will go for this type of animation, etc. At least I don't have to worry about how to animate it, lol
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