Game
Remembering Which Buttons Take However Long to Press
10 years ago

Overhaul!


Completely overhauled the game, today.
I originally created the game within the space of about an hour, and dumped it online ASAP. But shortly thereafter, I started to consider “Better” ways of doing various parts of the game.
Today’s update is practically an entire rewrite from scratch, and sees most of the graphics redone, as well as a new, more logical score/goal target for the new level-based structure.

Incidentally, the previous version, the “How long” limits were entirely random. This time, there’s a specific logic to how long you can hold each type of button.
.. But I’m not going to tell you what that is!

I think it’s a better “game”, now, but as with all these sorts of things, it’s the public that make the end decision.

Hope you like it.



4 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

"Our work is never over" they said.

Cash Banooca

Only true badasses may pass! #conceptart #art #gamedesign

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Among us_into Madness

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Sonic X pixel art.

Pixel art gif