Completely overhauled the game, today.
I originally created the game within the space of about an hour, and dumped it online ASAP. But shortly thereafter, I started to consider “Better” ways of doing various parts of the game.
Today’s update is practically an entire rewrite from scratch, and sees most of the graphics redone, as well as a new, more logical score/goal target for the new level-based structure.
Incidentally, the previous version, the “How long” limits were entirely random. This time, there’s a specific logic to how long you can hold each type of button.
.. But I’m not going to tell you what that is!
I think it’s a better “game”, now, but as with all these sorts of things, it’s the public that make the end decision.
Hope you like it.
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