Game
PINOLINO ADVENTURE: LEGACY EDITION

4 months ago

PA: LE DAILY DEVLOG 181:

(mild epilepsy warning)


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NEW background when in the taxis in the pig city (grand theft superwog) (final frame is altered)

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isolated final frame

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NEW cannon bot (racso) shooting animation

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NEW golf burger (measurement man) walking animation

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NEW golf burger (measurement man) golfing animation

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NEW golf burger (measurement man) stun animation

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NEW golf burger (measurement man) scared animation (I'm not entirely sure if this applies here, but due to the website I'm using (ezgif.com), transparent pixels when in front of nothing appear as fully opaque)

spr_golfburger_dead.png

NEW golf burger (measurement man) death sprite

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NEW big cheese (jon bravo) idle animation

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NEW big cheese (jon bravo) throwing animation (more like a sprite since its only one image) (once again a case of transparent pixels appearing as opaque)

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NEW big cheese (jon bravo) stun animation (more like a sprite since its only one image)

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NEW big cheese (jon bravo) walking animation

no, this isnt actually being implemented yet, just more stuff im putting into the backup folder, and it will stay that way until i actually create a new UTMT file, i will copy and paste this in every daily devlog (if they have work) at the bottom so everyone who sees this gets the picture, i will stop when i finally do create a new UTMT file



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