
imported intro table animation (but with several minor improvements like less stray pixels and slightly fixed colours in certain areas)

gustavo (alfonso) in the intro with the map animation (well its only really one sprite but whatever)

pizzaface (the crum) initial appearance animation in the intro

pizzaface (the crum) true colours animation in the intro




all the imported style shot sprites in this intro

intro sky (space)

intro background when pizzahead (the crum) shows his true colours

intro tower

intro clouds

peppino (pinolino) sitting sprite in the intro

intro table background

intro tower in plot

ditto but this time empty (for the tower shot cutscene in the final boss against pizzahead (ronald mcdonald))

explosion in intro plot (it covers the whole screen)

background when peppino (pinolino) initially notices pizzaface (the crum) in the intro
(wrong file name, is supposed to be spr_intro_surprisedsplit3)
no, this isnt actually being implemented yet, just more stuff im putting into the backup folder, and it will stay that way until i actually create a new UTMT file, i will copy and paste this in every daily devlog (if they have work) at the bottom so everyone who sees this gets the picture, i will stop when i finally do create a new UTMT file
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