Game
PINOLINO ADVENTURE: LEGACY EDITION

9 days ago

PA:LE DAILY DEVLOG 91:

9 DAYS LEFT UNTIL WE HIT THE BIG 100!


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imported intro table animation (but with several minor improvements like less stray pixels and slightly fixed colours in certain areas)

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gustavo (alfonso) in the intro with the map animation (well its only really one sprite but whatever)

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pizzaface (the crum) initial appearance animation in the intro

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pizzaface (the crum) true colours animation in the intro

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all the imported style shot sprites in this intro

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intro sky (space)

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intro background when pizzahead (the crum) shows his true colours

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intro tower

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intro clouds

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peppino (pinolino) sitting sprite in the intro

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intro table background

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intro tower in plot

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ditto but this time empty (for the tower shot cutscene in the final boss against pizzahead (ronald mcdonald))

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explosion in intro plot (it covers the whole screen)

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background when peppino (pinolino) initially notices pizzaface (the crum) in the intro

(wrong file name, is supposed to be spr_intro_surprisedsplit3)

no, this isnt actually being implemented yet, just more stuff im putting into the backup folder, and it will stay that way until i actually create a new UTMT file, i will copy and paste this in every daily devlog (if they have work) at the bottom so everyone who sees this gets the picture, i will stop when i finally do create a new UTMT file



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