Game
Mario and Luigi: Superstar Simulator

5 years ago

Paper Mario has two menus for attacks, having a total of four attacks. Pressing left or right will access the special menu with the more powerful versions of the original attacks. Koopatrol won't be affected by the pound move




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Just a little thing, y'know no big thing... y'know- (WIP made by a new contributor)

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

5.5 is out!!

The new palette templates are here! The second image allows for much more complex creations. Keep in mind, you must use a program that has a color swapping feature. My favorites will be added to the game. I would love to see what everyone comes up with!

Bowser's Furious Disaster

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))