Game
Dustbelief Papyrus Rebirth

2 years ago

Papyrus could throw a bone forward. When it hit the enemy, he was stunned for a while and could not run away.

The bone had interesting physics. It rotated quickly and bounced beautifully off surfaces and fade out.




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All the game content is ready, but there have been some technical difficulties. Debug time!

I'm pretty sure the build will be released this week. Take your waiting in your hands.

Happy March 8th.

I'm still struggling, but someday I'll make all my ideas a reality.

Right now I'm learning to program seriously. As soon as I finish and have time, I will realize my ideas.

So right now I'm pretty poor for content.

2.7.2 update fix!

Merg now here on his place.

Frisk

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often

Muffet - Day 2 #Joltober25 #Spider

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Someone decided to say "hello" to you.

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

Congratulations on this unifying holiday, crew!

I’m glad I was able to guide you through the first light year on my ship almost entirely on my own!