Next up
Added an Update! Monsters can now spawn around 9 pm to Midnight. You are able to light campfires with torches. And the combat system has been implemented. What do you think of this update?
New things added! You are now able to warp around the map using check point flags. There will also be costumes available to purchase with coins. You can also pick flowers with your hat, in addition a new timer mechanic has been added. What do you think?
Added a new set of movement. The Triple Jump, Ground Slam, and Wall Hopping. I have also added a Star Count System and more diversity to the map. What do you think of this? Also what would you like to see next?
Coming Back Soon…
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
New Items have been added! I have added a trail for the Ground Slam Throw and also Checkpoint Flags! A new mechanic has also been introduced as the "Growing Vine". This allows you climb hard to reach places or just to have a boost in your jump.
Seal Island Intro! For #ScreenshotSaturday!
A very simple but mindful game. This game will feature tasks, puzzles, and even combat. Venture your way through the wicked lands. This game is called "Adore" what are your thoughts on this project?











0 comments