Game
Post-Shift 2
1 year ago

Part A v.1.0.1 - Changelog


New updated build is up on the page. For some reason I wasn't able to set it as .exe, so it currently appears as other for the moment. (Edit: should show as .exe now)

Edit 07/11/2022: Minater Foxy will need to be reintroduced into Night 1, I'll get to that on the next Part A update. This was an oversight on my end with the one of the objectives now being impossible due to the update that patched him out of Night 1.

v.1.0.1 Changes

  • Minater Foxy will no longer spawn in Night 1, only Night 2 and 3.

  • Minater Foxy's Night 2 spawn rate has been slowed down, Minater Foxy also now has less of a chance of spawning in Night 3.

  • Minater Freddy's spawn and vent conversion rate has been slowed down.

  • Revenant Freddy's activity has been slowed, and his second stage change has also been slowed down.

    You will also have more time to deploy the drone at the Aisle End to prevent Revenant Freddy's attack.

  • Remnant Chica will not spawn as frequently on both Night 2 and 3.

  • You now have more time to deal with Remnant Foxy at the Aisle End. (Lights Module)

  • Minater Baby now has 50% less of a chance to spawn in both Night 2 and 3.

There will still need to be more changes of course, one of the big ones being the issue with the guides and explanation of in-game mechanics. I'm still planning on how I'm going to tackle that currently. Hopefully this update should make things relatively easier in comparison to the difficulty in version 1.0.0.

Part B will receive some nerfs soon as well.

Any progress you've made will be saved with newer versions, so no need to worry.

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