So, I’ve managed to get the game past to the point before the crash. Which means, that I need to test the fight system, so it won’t have any errors, then I can finally move to the story. I don’t really know, what else can I say for now. If everything seems fine for now, then after the first part finished, I’ll release an alpha version of the game. Hopefully, it’ll be faster than the fight system.
Next up
The map: Part 8 - The dialogs
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
Pixel art gif










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