Game
SoulLink
8 years ago

Patch 0.1.1


In patch 0.1.1, some things were tweaked, such as:

  • The hidden events that didn’t trigger before now do;

  • A higher drop rate of Weak Health Potions by Forlorn Ghosts and Slimes;

  • Some dialogue has been altered in order to fit in more with choices and progression.

We are aware of the glitches about the “Scream” event when travelling from Lab_2 back to Lab_1, and the banners in Lab_1 not allowing the character to walk over them.
These known glitches and some tweaks will be implemented as well as other things into 0.2.0.



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

Family band complete!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100