In patch 0.1.1, some things were tweaked, such as:
The hidden events that didn’t trigger before now do;
A higher drop rate of Weak Health Potions by Forlorn Ghosts and Slimes;
Some dialogue has been altered in order to fit in more with choices and progression.
We are aware of the glitches about the “Scream” event when travelling from Lab_2 back to Lab_1, and the banners in Lab_1 not allowing the character to walk over them.
These known glitches and some tweaks will be implemented as well as other things into 0.2.0.
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