Game
Ruin 2: Mimic Adventures
4 months ago

Patch 1.0.2

Some balance changes and fixes.


  • Updated the engine to 4.3.beta3 (was 4.3.beta2).

  • Fixed massive lag spikes when respawning from checkpoints, minigames and moving between ball pits.

  • Added a missing sound to the Jukebox.

  • Fixed aspect ratio settings not properly saving.

  • 1-1 and 1-2: Added a few more health and life pickups.

  • 1-2: Added an instruction how to get through a specific part.

  • 1-3: Reworked the way the tires fall from the sky so they're far less likely to put you in situations impossible to dodge.

  • 1-3: Made second phase of the boss a bit easier to hit.

  • 2-2: Layout changes to make the bottom path a bit more viable.

  • 3-2: Small layout changes.

  • 3-3: Added a checkpoint after finishing the first half, as compensation made it slightly harder.

  • 4-2: Added a new informator with a hint on how to get through a specific part.

  • 5-3: Small layout changes.

  • Final Boss: No longer spawns Alien Staff-Bots, instead spawns Legally Distinct Fungus-Themed Animatronic (Red Variant)s.

  • Other minor fixes and improvements.



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i had a vision

cool i think

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