Game
Ruin 2: Mimic Adventures
2 months ago

Patch 1.0.2

Some balance changes and fixes.


  • Updated the engine to 4.3.beta3 (was 4.3.beta2).

  • Fixed massive lag spikes when respawning from checkpoints, minigames and moving between ball pits.

  • Added a missing sound to the Jukebox.

  • Fixed aspect ratio settings not properly saving.

  • 1-1 and 1-2: Added a few more health and life pickups.

  • 1-2: Added an instruction how to get through a specific part.

  • 1-3: Reworked the way the tires fall from the sky so they're far less likely to put you in situations impossible to dodge.

  • 1-3: Made second phase of the boss a bit easier to hit.

  • 2-2: Layout changes to make the bottom path a bit more viable.

  • 3-2: Small layout changes.

  • 3-3: Added a checkpoint after finishing the first half, as compensation made it slightly harder.

  • 4-2: Added a new informator with a hint on how to get through a specific part.

  • 5-3: Small layout changes.

  • Final Boss: No longer spawns Alien Staff-Bots, instead spawns Legally Distinct Fungus-Themed Animatronic (Red Variant)s.

  • Other minor fixes and improvements.



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cool i think

grizzlys i think

whats up

Doraemon Animatronic

been recently trying to get back to making renders more regularly. follow me on twitter or tumblr for more !! links on my biolink btw

https://bio.link/etti

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