Hey all, thanks for the feedback and response. We decided to rollout a patch to fix some bugs and such. However the main design highlight would be that we revamped the scientist a little. You no longer push him but rather “possess” him. This allows for more control but there will be things you still have to worry about (such as the ghost being vulnerable). Let us know how that goes!
Unless there’s a huge gamebreaking fix that needs to be done, that will probably be the last major update for now. We will be pursuing other projects so stay tuned!
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