-Also tweaked a thing to hopefully resolve the lag issue with the game. It seems like the game may only seem to lag on hard mode anymore. If this still happens, simply restart the application. If the problem is still fairly persistent, I may have to axe an animation or two within the game.
Fairly important:
-I'm currently running some tests, mainly to see if this game would crash an android device or not. I'm only testing to see if it can run on android in any capacity; this likely DOESN'T mean there will be android support for the game.
Next up
If you know, you know.
WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Detention for you...
Huzzah, a screenshot!
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
Made a hybrid view scrolling camera scheme, but with the actual mouse cursor instead of a mouse controlled movement-based object for fun. Used some in-engine calculations for movement detection, and used the Power System Object extension for moving mouse.
Cik Bukkit Kross 2017 Horde 3 moment REEL FOUN PIKCTURE HOLE CRAEP!! KROES SEGPONY REEL!!!!
Patch V1.0.4
Leprechaun 2 (1994)
Hilariously dumb film
Hey guys, I have re-rendered ALL of the existing cameras, and I thought i'd show you guys my favorite camera because of the re-render (Old Vs New):










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