-Also tweaked a thing to hopefully resolve the lag issue with the game. It seems like the game may only seem to lag on hard mode anymore. If this still happens, simply restart the application. If the problem is still fairly persistent, I may have to axe an animation or two within the game.
Fairly important:
-I'm currently running some tests, mainly to see if this game would crash an android device or not. I'm only testing to see if it can run on android in any capacity; this likely DOESN'T mean there will be android support for the game.
Next up
If you know, you know.
WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎
Leprechaun 2 (1994)
Hilariously dumb film
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
Huzzah, a screenshot!
Halfway to super sp00ky number. Ooooo, very scary. (I'm not sorry!)
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
Hey guys, I have re-rendered ALL of the existing cameras, and I thought i'd show you guys my favorite camera because of the re-render (Old Vs New):
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Forgot to post this here, The Horde: Revitalized is out. (My other project developed alongside this lol.)
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
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