This will probably be one of the near-last content updates - it adds some quality-of-life features, things I wanted to add for a long time, and... Skins! About 8 of them!
I hope you all enjoy this update! And thank you for still supporting this game after all this time :)
NEW CONTENT:
- Added skins! You'll get the first 4 after beating the Main Campaign, and the other 4 if you unlock the correct character they tie to! Hope this adds some extra replay value to the game with this :)
- Added ALL of Pal's poses to the Environments section of the Bonuses menu, including all options for his camera attack and ALT pose for the center room
- Changed how both Endless Mode(s) toggle the extra unlockable characters - they now need to be enabled through a new toggle on the Endless Mode menu
- If the Pal Boss Max Mode is beaten, akin to the Base Game Max Mode, you now unlock an ADDITIONAL Virtual Pet to care for. It's twice the fun!
- Added a new small sequence whenever the Percy's Best Friend song is playing
- Added pitch-shifting audio to a majority of the Custom Hour modifiers
- Added an easter egg to a particular section of Puzzling Power
- Updated Helios' Game Over tip
- Updated the in-game credits
BUG FIXES:
- Fixed a few minor issues where the "Hold E to skip" prompt in the Repairing Percy cutscene would remain on-screen in places where it shouldn't be visible at
- Tweaked Helios' AI a little - he can now laugh in the bottom corner cameras (Cam 01 / Cam 04) to indicate his position and to not confuse players
- Fixed a bug where Helios could disappear from the cameras / not laugh when moving to the left or right side of the building
- Fixed a bug with the Friday Rowen / Polly sprites messing up
- Fixed a few bugs relating to selecting the skins
Changes in 1.9.4:
- Polished a lot of the skin selection code, it should be a lot more streamlined now and less choppy
- The game now remembers what skin you have saved when returning to the Main Menu through any instance
- The "Enable Extras" modifier in both Endless Mode(s) now give +2 points instead of -2 points
- Fixed a minor bug with the Farmer's Serenade final reboot section in certain instances
- Possibly fixed a bug where Retro Hijinks could softlock you after getting a jumpscare
Changes in 1.9.5:
- Pal's Cups now move every 0.21 seconds instead of 0.08 seconds to prevent them flying off-screen at random. I know this will make the cups seem slower, but now they should work without fail
- Fixed a bug where for Helios, if the cameras were down, and he moved to the LEFTMOST side of the building, he would break completely
- Fixed a bug where E.M.Pal/Sally would display the Pal Percy's stats in Virtual Pet instead of her own stats
Changes in 1.9.6:
The Color Blindness Setting now alters the Simon Says minigame in Farmer's Serenade
Replaced the sound that is used when honking a nose in the Main Game/Friday Morning
Changed some of the Game Over tips for certain levels/characters to be a little easier to understand
Changed some of the descriptions in the Farmer's Serenade minigames to be a little more helpful
Changed some of the descriptions in the Settings to be a little easier to understand
Improved the hitboxes for the honkable objects in the Main Game
Improved the Color Blindness Setting in Puzzling Power overall
Updated the Polly Possum render in the Characters section of the Bonuses
Updated Midarcher's Team section as per his request
Updated (or more accurately, reverted) TightSock's Team image to remain consistent with the others
Updated the final message in The Credits to guide you on how to change the Pal Percy to its different skins
Updated the Prize Box screen to include mentions of unlocking the skin for the appropriate character
The Prize Box screen now fades out after 7.55 seconds instead of 5.55 seconds to reflect the changes made to it
Fixed a bug where the sprites for the skins (including base skin) on the Pal Percy didn't update/display correctly
Fixed a bug where the food sprite for the Feeding Task on the Pal Percy "lagged" behind a little
Fixed a bug where starting Friday Morning in the Freeplay made you start with 2 minutes instead of 3 minutes
Fixed a bug where you could still click on certain objects on Friday Morning during the final moments
Minor optimizations
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