Game
Playtime with Percy
11 months ago

Patch 1.9.6 | The "SUN SETTING" Update

Please update your version of the game to this one! Thank you! (CHANGELOG BELOW)


This will probably be one of the near-last content updates - it adds some quality-of-life features, things I wanted to add for a long time, and... Skins! About 8 of them!

I hope you all enjoy this update! And thank you for still supporting this game after all this time :)


NEW CONTENT:

  • Added skins! You'll get the first 4 after beating the Main Campaign, and the other 4 if you unlock the correct character they tie to! Hope this adds some extra replay value to the game with this :)

  • Added ALL of Pal's poses to the Environments section of the Bonuses menu, including all options for his camera attack and ALT pose for the center room

  • Changed how both Endless Mode(s) toggle the extra unlockable characters - they now need to be enabled through a new toggle on the Endless Mode menu

  • If the Pal Boss Max Mode is beaten, akin to the Base Game Max Mode, you now unlock an ADDITIONAL Virtual Pet to care for. It's twice the fun!

  • Added a new small sequence whenever the Percy's Best Friend song is playing

  • Added pitch-shifting audio to a majority of the Custom Hour modifiers

  • Added an easter egg to a particular section of Puzzling Power

  • Updated Helios' Game Over tip

  • Updated the in-game credits

BUG FIXES:

  • Fixed a few minor issues where the "Hold E to skip" prompt in the Repairing Percy cutscene would remain on-screen in places where it shouldn't be visible at

  • Tweaked Helios' AI a little - he can now laugh in the bottom corner cameras (Cam 01 / Cam 04) to indicate his position and to not confuse players

  • Fixed a bug where Helios could disappear from the cameras / not laugh when moving to the left or right side of the building

  • Fixed a bug with the Friday Rowen / Polly sprites messing up

  • Fixed a few bugs relating to selecting the skins


Changes in 1.9.4:

  • Polished a lot of the skin selection code, it should be a lot more streamlined now and less choppy

  • The game now remembers what skin you have saved when returning to the Main Menu through any instance

  • The "Enable Extras" modifier in both Endless Mode(s) now give +2 points instead of -2 points

  • Fixed a minor bug with the Farmer's Serenade final reboot section in certain instances

  • Possibly fixed a bug where Retro Hijinks could softlock you after getting a jumpscare


Changes in 1.9.5:

  • Pal's Cups now move every 0.21 seconds instead of 0.08 seconds to prevent them flying off-screen at random. I know this will make the cups seem slower, but now they should work without fail

  • Fixed a bug where for Helios, if the cameras were down, and he moved to the LEFTMOST side of the building, he would break completely

  • Fixed a bug where E.M.Pal/Sally would display the Pal Percy's stats in Virtual Pet instead of her own stats


Changes in 1.9.6:

  • The Color Blindness Setting now alters the Simon Says minigame in Farmer's Serenade

  • Replaced the sound that is used when honking a nose in the Main Game/Friday Morning

  • Changed some of the Game Over tips for certain levels/characters to be a little easier to understand

  • Changed some of the descriptions in the Farmer's Serenade minigames to be a little more helpful

  • Changed some of the descriptions in the Settings to be a little easier to understand

  • Improved the hitboxes for the honkable objects in the Main Game

  • Improved the Color Blindness Setting in Puzzling Power overall

  • Updated the Polly Possum render in the Characters section of the Bonuses

  • Updated Midarcher's Team section as per his request

  • Updated (or more accurately, reverted) TightSock's Team image to remain consistent with the others

  • Updated the final message in The Credits to guide you on how to change the Pal Percy to its different skins

  • Updated the Prize Box screen to include mentions of unlocking the skin for the appropriate character

  • The Prize Box screen now fades out after 7.55 seconds instead of 5.55 seconds to reflect the changes made to it

  • Fixed a bug where the sprites for the skins (including base skin) on the Pal Percy didn't update/display correctly

  • Fixed a bug where the food sprite for the Feeding Task on the Pal Percy "lagged" behind a little

  • Fixed a bug where starting Friday Morning in the Freeplay made you start with 2 minutes instead of 3 minutes

  • Fixed a bug where you could still click on certain objects on Friday Morning during the final moments

  • Minor optimizations


Changes in 1.9.7:

  • If you did worse on any level, the ranks and time now no longer overwrite- and should keep your best score always no matter what (TO NOTE: There's a chance of your ranks being overwritten despite this change ONCE and ONLY ONCE on older saves. This is not a bug I am able to fix, and if this happens- just rebeat the level with a better time, it'll work regardless)

  • Updated the Yellow Crafts room in the Main Game

  • Updated the Broken Storage room in the Pal Boss

  • Changed the "Next" button on the Characters section of the Bonuses menu to now say "Switch" to reflect better what it actually does

  • Rewrote one of the blurbs for whenever you win in the Main Game because it made zero sense otherwise

  • Rewrote some of the lines in the Ending Cutscene to provide a little more clarity and sound better when read out loud

  • Rewrote the start of the Virtual Pet screen on a first-time opening to provide a little more clarity on how it works

  • Added an effect in the Ending Cutscene that reflects when a character speaking under his breath/internally, with the effect being the text becoming slightly dimmer than normal

  • Fixed a bug where Mother Moose, on any given Monday level (that was selected through Freeplay) would start at a lower-AI level than intended



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