Game
GasterWorld
8 years ago

Patch 2.0.1 and known issues.


So the patch 1.0.1 is live and contains only 1 small fix, The visible collision box is now invisible.

Known Issues:
When dying 2 times on the first 2 battle sequences the game glitches out and keeps playing both Battle music and Game Over music. I am currently trying to fix this issue but nothing is working…I’ll post another DevLog when the issue is resolved!

The Damaged Soul sound plays on the 1st fight sequence after dying. Working on a fix!



0 comments

Loading...

Next up

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

a drawing I did because I was bored😪. But I love how it turned out.😊

Regional Bulbasaur. #Pokemon

Cash Banooca

2d lighting experiment

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Super Sonic Pixel art.